The following are some new game play
mechanics added exclusively to
Warriors Orochi:
- Players can take any three characters from the Dynasty and Samurai Warriors lineup into battle, forming a party, as seen in Marvel vs. Capcom. Players can switch between the characters in their party any time during battle. Those that are inactive are invisible, during which their health and Musou energy regenerate. If one character is defeated, the game ends in defeat, even if the player's other two characters are still intact.
- All characters are grouped into one of the following character
classes: Power, Technique and Speed. The first type hits hard and
relatively (but not completely) slow; the second type demonstrates more
"fancy" fighting moves with moderate strength and speed, and is able to
perform a "counter-strike"; the third type usually attacks and moves
faster than the previous two types, and is the only type that can double
jump (see below).
- All characters have a new move called an Enhanced Strike. This move
consumes Musou energy with all Power characters and sometimes with
characters of other classes, and varies by character and their class.
- All characters have specific personal
items that can be acquired by completing character-specific objectives.
This also unlocks special features. These replace the final weapons of
previous games, which had similar requirements, but are only another
more powerful weapon in the game.
- Weapon improvements are performed with the new Weapon Fusion system.
Players can combine attributes of multiple weapons of one character
into one more powerful weapon.
MINIMUM SYSTEM REQUIREMENTS
- OS: Windows XP and Windows Vista (incompatible with 64-bit editions)
- CPU: Pentium 4 1.6GHz
- RAM: 256MB
- HD: 6GB or more of free space
- Display: 640 × 480 True Color enabled
- VGA: 3D Accelerator with Hardware T & L and Pixel Shading supporting 64MB or more of VRAM, DirectX 9.0c +
- Sound Card: D irectX 9.0c + compliant, 16-bit stereo with 44KHz playback supported by Windows XP / Vista
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